December 15th, 2018
SAN FRANCISCO, CA, USA
LED BY Anna Hentschel
The Walkshop Displaced Wellbeing looked at methodologies that allow participants to learn how to make themselves at home in public space. How can one develop opportunities for wellbeing in unknown contexts? Participants were trained in space exploration and interaction techniques of appropriation that gave chance to rework and take ownership of places in a soft way. Techniques of this workshop were conceived for Island of Good Life, a four day festival for migration and wellbeing in Bochum/Germany in 2017 directed by Kerem Halbrecht, Anna Hentschel and Sebastian Quack.
Anna Hentschel is a German urban scenographer working in the fields of cultural city development and site-specific art. She is a core member of the interdisciplinary game design network Invisible Playground, and has developed formats ranging from city-wide games, to intimate social situations. Researching the potential of play for architecture, she was architect-in-residence at the Goethe-Institute Rotterdam in 2016 and artist in residence at the Villa Kamogawa Kyoto in 2017. Anna holds a Diploma with Commendation in Scenography and an MA in Spatial Strategies. Invisible Playground is an urban game design network that hacks the existing environment through fiction and rule systems. The network is formed by six reflective practitioners working at the intersection of play and urban society. In the past, they have realized groundbreaking projects such as: Playpublik, the international urban games festival; Field Office, a traveling lab for site-specific game design; multi-week city-wide games such as Spreezone and Ruhrzilla; the documentary format Museum of Minor Incidents and the World Championship of gameful Architecture 72 Hour Interactions.
Location: The walkshop started and end at Minnesota Street Project’s Gallery 200, San Francisco, CA
Start Time: 2pm
Duration: approx. 3 hours
Equipment: Journal, notebook, camera or related recording devices
Photography by Minoosh Zomorodinia